Update 1.1
The Inner Workings of Tetris » Devlog
Wow, what a week! The voting period for the jam is finally over. And you know what that means?
It's time to update it! I've addressed a lot of the feedback I've heard in the past week.
Changelog for version 1.1:
MECHANICS
- MANUAL ROTATION!
- The biggest issue people ran into is you can get by just by sending pieces randomly, instead of recognizing which players need which pieces. This significant change remedies that - now, the players *cannot* rotate pieces, so you must rotate them before you send them
- IMPROVED AI
- At the same time, the AI players did not always perform the best moves. Now, there's a new and improved AI that can survive much longer with random pieces. I used this algorithm which I found to be very smart.
INCREASED GARBAGE TIMER
Now that piece placement is significantly harder, I drastically increased the timer to drop pieces. Previously, you only ever had 6 seconds before garbage lines spawned. Now, it starts at 10 seconds. Additionally, after clearing 15 lines, a playfield's timer will slowly become shorter, to further escalate the game
ACCESSIBILITY
- KEYBOARD CONTROLS
- Keyboard controls are now included! Use number keys and arrows or wasd to select pieces and playfields
- FAILED PLACEMENT FEEDBACK
- When a piece is unable to sent, it warns you if it was because the colors matched or the previous piece was still dropping
- PUZZLE MODE COLORS
- The colors in puzzle mode changed to red, purple, and blue, which are more easily distinguishable
- MOVING BACKGROUND
- The animated background can now be toggled
The original jam version can still be downloaded from the itch page!
Files
WebGL 1.1.zip 7.3 MB
Jul 19, 2020
PC Build 1.1.zip 19 MB
Jul 20, 2020
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The Inner Workings of Tetris
Send pieces to ai-controlled tetris players
More posts
- Tetris - Jam Post-mortemJul 18, 2020
Comments
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Can you make a downloadable PC build for v1.1? I really want to download it so I can play it more often! :)
There you go, PC build made!
Thank you!